![]() ![]() ![]() The rights to the franchise were sold in 2004, however, to Take-Two Interactive, which licensed it to Firaxis again for Civilization IV (2005) just before acquiring Firaxis itself in 2005. Hasbro Interactive, along with the "Civilization" brand, was in turn purchased by Infogrames in 2001, who licensed the name to Firaxis for Civilization III (2001). MicroProse did not produce any further games in the series beyond licensing the name to Activision for the spin-off Civilization: Call to Power (1999) before being purchased by Hasbro Interactive in 1998. Firaxis created a spin-off title, Sid Meier's Alpha Centauri (1999), but did not have the rights to the "Civilization" name. Business changes after the consolidation of the company in 1996 with Spectrum HoloByte, which bought MicroProse in 1993, resulted in Meier leaving the company to found Firaxis Games in 1996. MicroProse continued the series for several years, producing Civilization II (1996) as well as a spin-off title, Sid Meier's Colonization (1994). The first game in the series, Civilization (1991), was created by MicroProse co-founder Meier and Bruce Shelley. The series is considered a formulative example of the 4X genre, in which players achieve victory through four routes: "eXplore, eXpand, eXploit, and eXterminate". In addition to the main titles, the franchise includes multiple expansion packs and spin-off games, as well as board games inspired by the video game series. The official titles of the series, core games, and most spin-offs include his name, as in Sid Meier's Civilization. Sid Meier developed the first game in the series and has had creative input for most of its sequels. The core of the franchise is a series of six titles for personal computers, released between 19. Our app is compatible with hundreds of the best PC games and available now.Civilization is a franchise composed primarily of a series of turn-based strategy video games and associated media. It's the perfect way to track Sid Meier's Civilization: Beyond Earth FPS drops and stutters.ĭownload our free FPS Monitor via Overwolf to count your frame rates as you play, and test how tweaks to your settings can boost FPS and increase Sid Meier's Civilization: Beyond Earth performance. How many FPS will I get on Sid Meier's Civilization: Beyond Earth?Īn FPS Monitor is the first step in understanding how the parts in your gaming PC are actually performing in real-world conditions. Sid Meier's Civilization: Beyond Earth FPS - what frame rate can you expect? We'll help you find the best deal for the right gear to run the game. Filter for Sid Meier's Civilization: Beyond Earth graphics card comparison and CPU compare. Looking for an upgrade? Try our easy to use Sid Meier's Civilization: Beyond Earth set up guides to find the best, cheapest cards. Sid Meier's Civilization: Beyond Earth will run on PC system with Windows® Vista SP2/ Windows® 7 and upwards.Īdditionally it has Mac and Linux versions. But, according to the developers the recommended graphics card is an ATI FireGL T2-128. Provided that you have at least an Intel HD 3000 graphics card you can play the game. In terms of game file size, you will need at least 8 GB of free disk space available. ![]() However, the developers recommend a CPU greater or equal to an Intel Core i5 750S to play the game. An Intel Core 2 Duo Q6867 CPU is required at a minimum to run Sid Meier's Civilization®: Beyond Earth™. Additionally, the game developers recommend somewhere around 4 GB of RAM in your system. Sid Meier's Civilization®: Beyond Earth™ system requirements state that you will need at least 2 GB of RAM. ![]()
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